
Arizona FIRST®
LEGO® League
FIRST® LEGO® League inspires youth to experiment and grow their critical thinking, coding and design skills through hands-on STEM learning.

Hands-on learning
FIRST® LEGO® League introduces science, technology, engineering and math (STEM) to children ages 4–14 through fun, exciting hands-on learning.
FIRST® LEGO® League participants gain real-world problem-solving experiences through a guided, global robotics program, helping today’s students and teachers build a better future together.
Students engage in hands-on STEM experiences, building confidence, growing their knowledge and developing habits of learning.
Teams start their season in August, with qualifying tournaments in December and early January. The state championship takes place in January at ASU.
See your child grow
See your child grow and shine though FIRST® LEGO® League. Starting with the Discover phase, children are introduced to the fundamentals of STEM while working together to solve fun challenges and building models using LEGO® bricks.
As participants progress into the Explore program, children will take their background knowledge of STEM and put it into practice as they work in teams to design and build robots using the LEGO® Education SPIKE™ Essential Robots.
Once they are ready to move into a competitive setting, they join Challenge and apply their STEM skills, combined with critical thinking, to work with a team, build a robot and compete in an exciting, mission-based robotics game.
Students can begin their FIRST® LEGO® League journey with Discover and progress through Explore and Challenge. Children can also join at any division based on their age or grade level.
Stages of learning
The FIRST® LEGO® League series guides young children through STEM learning and exploration at an early age. From Discover, to Explore and then to Challenge, students will understand the basics of STEM and apply their skills in an exciting competition while gaining productive habits of learning, confidence and teamwork skills along the way.
FLL Discover
Ages 4–6

- Learn through play.
- Develop key habits of learning.
- Introductory STEM program.
- Delivered in-class.
FLL Explore
Ages 6–9

- Introduction to coding.
- Investigate real-world theme.
- Problem-solving and working as a team.
- Delivered in-class or as a team of 2–6.
FLL Challenge
Ages 9–14

- Robotics-based life skills competition.
- Develop future workplace skills.
- Real-world research, coding and design.
- Delivered in-class or as a team of 2–10.